Bunny outfits and other moderately suggestive material should be marked with the Not Safe For Work (NSFW) tag.
0 Comments
The Ball Lightning rune is chosen because we’ll also be using the Meticulous Bolts quiver, which makes the lightning balls travel slower. This build requires a Kridershot bow, which turns Elemental Arrow into a hatred generator rather than spender. Two main variants of the Unhallowed Essence build exist – fire and lightning – but the lightning version was calculated to be superior for these purposes. In the meantime, here is the optimum Unhallowed Essence setup to run with to push high-level Greater Rifts. Natalya’s set may compete with or even be better than Unhallowed Essence, but there is still a great deal of testing that needs to be done before that can be determined. ![]() Unsurprisingly, the new Unhallowed Essence set outperforms the Marauder’s set in terms of overall damage output and, consequently, pushing the highest Greater Rifts. By running some complex calculations, he determined that physical outperformed cold by a small margin, and he has now performed new calculations for patch 2.2. If you don’t know Wudijo, he is the player that basically singlehandedly shifted the 2.1.2 Demon Hunter Greater Rift meta (the prevailing strategy used in the community) from a cold cluster arrow Marauder build to a physical cluster arrow Marauder build. We present here a build based on practical observation and theoretical calculations made by one of the world’s top DH players, Wudijo. For the Demon Hunter, the new Unhallowed Essence set has been topping the leaderboards. ![]() ![]() Diablo 3’s patch 2.2 has brought with it new top builds for most classes thanks to the introduction of new sets and the improvement of existing sets. ![]() ![]() I used Prussia, but all the factions are good choices. For this playthrough I recommend using a European power. This section contains the achievements you should gain on your first playthrough of the main campaign. Quemical has already created a guide detailing the strategy to get this achievement. This achievement is also best obtained on Chapter II of this campaign. Use diplomatic threats to good effect by making gains from five separate negotiations MIA SAN MIA has already created a guide detailing the strategy to get this achievement. This achievement is best obtained on Chapter II of this campaign. Simply conquer all the regions on the map before finishing your final objective and then end your turn and this achievement will unlock.Įnsure that thirty missions, regardless of detail or type, are successfully brought to a conclusion. This might have been patched since I did this so if this doesn't work you can try playing in Chapter Iv (where you basically play the main campaign as the United States) or in the Grand Campaign. I conquered as many regions as I could and the achievement unlocked. I unlocked this during Chapter II of this campaign. Once you have finished the final chaper of this campaign, the achievement will unlock.Ĭonquer or control all the provinces and regions in the Americas at the same time. ![]() You won't receive any of the difficulty achievements for finishing this campaign, so you might as well play on easy. This should be the first achievement you aim for. It is relatively short and basically acts as a tutorial for the main game.Ĭomplete the Road to Independence campaigns freeing the American colonists from British rule! The Road to Independence Campaign should be the first thing you do. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |